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Notes on design, process and real constraints

  • How to survive impossible deadlines, with a large hourglass
    How to survive impossible deadlinesWith a deadline on top of you, research and testing are the first things to go. You can move fast without dropping them, and save yourself the rework later.
  • Why pixel perfect sucks, with a grid of squares where a few are out of place
    Why pixel perfect sucksPixel perfect is overrated. It eats time and misses the point: what people notice is whether the thing works, on their screen, for what they came to do.

Antonio Di Vivo, Product Designer. Research, interfaces and design systems.

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